By Esports Talk
Valve has released a small blog to update Dota 2 players on what to expect in the near future. The blog includes minor details about the release date for the new hero, the 7.28 patch as well as a starting date for the DPC 2021 season.
The Dota Pro Circuit has a Start Date
Dota 2’s roadmap. Image Credit: Wykrhm.
We are excited to announce that the 2021 Dota Pro Circuit will start on January 18th. 16 teams within two divisions will compete in each of the six Regional Leagues. The best from each region will also qualify to the first Major of the season.
The Dota Pro Circuit has been on hiatus since early 2020 after the pandemic forced tournaments to cancel events. The new DPC season was to start in late 2020; however, Valve delayed the start without many details for pros and talent. Valve has now announced DPC 2021 will start on January 18th.
The New Hero is a ‘She’
On the gameplay front, our original plan for the new hero was November 30th, however she needs a bit more time to cozy up for the winter. We will be releasing her, along with the 7.28 gameplay update, in mid-December.
Valve said the new hero release will take some more time. Dota 2 fans can now expect the new hero release sometime in mid-December. However, in the process of announcing the hero’s release date, Valve has inadvertently revealed the hero’s gender. It seems the new hero will be a female who shortens the list of possibilities.
There are many Dota 2 female characters in the lore, but there is always the possibility of an entirely new hero releasing in December. Reddit user ABCDSulci posted a list of all female characters in Dota 2 lore (known at the time of writing).
Momma Eeb (though she’s dead)
Quiet (maybe female? We actually don’t know much)
New Dota 2 Season
The new Dota 2 season will start on December 1 with a seasonal quest reset, a new seasonal treasure and more. The update will also roll out backend changes allowing users to review suspicious matches and participate in punishing negative behaviour, similar to CS:GO’s Overwatch system.
Stay tuned to Esports-Betting-Tips.com for the latest esports news and updates.
Published at Wed, 25 Nov 2020 04:01:42 +0000
Swedish education tech company Learn2Esport announced a partnership with Amazon-owned streaming platform Twitch that will see the companies work together to create a curriculum that focuses on the business of content creation and streaming from an “esports perspective.”
This curriculum, aimed at high school and college students hopes to introduce the streaming ecosystem from an esports perspective, detailing available career opportunities, technology used, creating content, learning broadcasting skills, owning a personal brand, marketing, and audience engagement, among other aspects, according to Learn2Esport.
The curriculum is being developed through Twitch’s Student and Education Programs.
Launched in 2016, Learn2Esport focuses on students in Sweden and other countries in Europe. The company will launch its educational program in North America in January, with plans for a similar effort in Southeast Asia in the future.
Published at Fri, 20 Nov 2020 21:13:17 +0000
Wolves Esports has joined forces with the North American Collegiate League (NACL) to celebrate the launch of non-profit organisation’s 20/21 Championship series.
The NACL is a non-profit esports, media and entertainment firm, which hosts and streams video game tournaments in more than 24 countries, reaching tens of millions of players according to the release.
The partnership between the NACL and Wolves Esports will be promoted throughout the 20/21 NACL Championship series, which will see four separate gaming tournaments (PUBG, Rocket League, FIFA 21 and Fortnite) offer a range Wolves related prizes, including the opportunity to try out for professional Wolves Esports teams.
Russell Jones, General Manager for Marketing & Commercial Growth at Wolves commented: “This is another exciting project on our esports road map. This collaboration with NACL will enable us to engage with a primarily North American gaming audience through four competitive tournaments.
“The very best players will have the opportunity to engage with and play against our professional teams. These sessions will be designed to nurture talent and provide pathway information into professional esports.”
RELATED: NACL announces new PUBG league
Premier League club Wolves currently have esports teams in PUBG and FIFA, and most recently announced last week that it has entered Rocket League.
Included in NACL’s list of ambassador’s is professional NASCAR driver Anthony Alfredo, and Green Bay Packers running-back Aaron Jones.
David Chen, Founder of NACL added: “The NACL boast partnerships with more than 220 colleges and universities worldwide, through in excess of 100 online tournaments and live events.
“We are delighted to be able to offer our players the opportunity to try-out for their professional teams, competing at the very highest level of esports.”
Esports Insider Says: Wolves are a Premier League club who are heavily involved in esports across the globe, spanning from the UK to China, so it’s no surprise to see them expand their reach west, to North America. This partnership will be beneficial for both sides, as talent will look to be uncovered and provide pathways into professional esports.
Published at Fri, 20 Nov 2020 22:15:44 +0000
Vodka brand Absolut has launched a new marketing campaign which features four prominent influencers including Evil Geniuses’ fighting game player Ricki Ortiz. Ortiz appears in a commercial spot and extended video for the “It’s In Our Spirit” campaign alongside actress Tessa Thompson, singer Jolin Tsai, and British recording artist Uzoechi Osisioma “Uzo” Emenike, known by his stage name MNEK. According to a tweet from Ortiz, the campaign celebrates “diversity & the importance of togetherness in many forms.” Each of the four featured influencers are regarded as notable LGBTQ figures or advocates in their fields.
As a transgender woman and a longtime fighting game competitor, Ortiz has been one of the most prominent LGBTQ figures in the esports space for many years. At the Esports Rising digital conference on Thursday, Evil Geniuses CEO Nicole LaPointe Jameson spoke about the campaign and the ability to promote social issues through the fighting game community.
“One thing that’s very fascinating about the FGC community and fan base is they skew much more progressive, diverse and tolerant than a lot of others, even what you would assume exists in gaming.”
Published at Thu, 19 Nov 2020 20:51:38 +0000
With Golden Guardians doing away with their entire 2020 roster, it looks like they’ve found their botlane for 2021.
Golden Guardians look set to pick up former Counter Logic Gaming ADC Trevor “Stixxay” Hayes and Latin American support Leandro “Newbie” Marcos who currently plays for All Knights. This information comes from Travis Gafford.
These two signings would be the first for Golden Guardians for the 2021 season; after they let go of their entire roster at the start of the off-season.
Read More: Golden Guardians Drops Entire LCS Roster
So far Can “Closer” Çekik and Ian “FBI” Victor Huang, and Cho “huhi” Jae-hyun have already found new homes on 100 Thieves for 2021. There’s also rumours Tanner” Damonte” Damonte will be following the three to 100 Thieves. But no new information has surfaced. Top laner Kevin “Hauntzer” Yarnell also hasn’t officially joined a roster. However, he’s been heavily linked with both CLG and Dignitas.
With the 2021 season quickly approaching — and other rosters are filling up already — Golden Guardians don’t have time on their side when it comes to finding their two solo laners and jungler. The upside for Golden Guardians is that by waiting they can take their pick of the forgotten players and Academy players that get lost in the rush for imports. Though with Oceania joining the NA residency pool, there’s plenty of talent to choose from.
Who’s being linked to Golden Guardians?
Two names stand out so far in the rumor pool. If we ignore older links to some support players, assuming Newbie does join; Juan “Contractz” Arturo Garcia of 100 Thieves has been heavily linked. Alongside current Academy player Nicholas “Ablazeolive” Antonio Abbot. The same leak, however, did claim Golden Guardian Academy support Johnathan “Chime” Pomponio would be promoted. Which goes against the latest rumors of Newbie joining.
Travis Gafford; who also claimed Ablazeolive would play mid lane, has stated that Golden Guardians’ draft pick, top laner Aiden “Niles” Tidwell will be in the starting LCS roster. Travis also stated that Golden Guardians would likely field four rookies and one experienced player for 2021, which would go with what’s being reported here.
Published at Thu, 19 Nov 2020 02:32:21 +0000
Bayes Esports is, in many ways, a perfect case study of the esports lateral entrant. Much of the data company’s leadership staff have little to no demonstrable esports experience. Most came from tech; some have software-engineering and data-science backgrounds. A platoon of veteran brainboxes—with little esports experience to speak of.
The question is: does it matter?
“A mix of different expertise is key,” says Juana Bischoff, Vice President of Sales at Bayes, when asked about the importance of fresh perspectives in a young, burgeoning industry. “With that, we hopefully can help the whole ecosystem become more professional.”
It took just seven months for Bayes to make a splash; the company was established in January 2019, and in August that year it announced the acquisition of exclusive data rights for League of Legends esports. “It is unique for sure,” Bischoff said on esports data. “And you need a team of experts that can handle this sort of data.”
Bayes Chief Operations Officer Amir Mirzaee, who has over 15 years of experience in tech including a stint at Google as Global Business Development Lead, spoke on his decision to enter esports: “I’d been working as a founder, heading a family office, and as a strategy consultant for Google, who was a wonderful employer. But at some point I looked inside myself and tried to figure out how I could combine my personal passions with my work.
“Tech has always inspired me, and gaming even since childhood. One of the possibilities for me was Bayes Esports. It was absolutely what I wanted.”
Common advice for young people looking for esports jobs is to offer something aside from a love for esports—existing skills or knowledge that can be applied. By extension, for esports to reach the lofty heights native folk often promise, Bayes believes the input of outsiders is crucial. “Google started a revolution with their search engine and monetisation,” Mirzaee said, “which brought the company into the focus of top investors, managers and talent. Three years later, they brought in Eric Schmidt. This is a good example of how an industry gained momentum and saw the market grow rapidly, with people coming in from outside of the industry itself. Top investors, managers, and talent: these ingredients you also find in esports now.” Mirzaee alludes to an important point: the input of newcomers is key for any proliferating sector. Bayes brings expertise from various disciplines and hopes to be the leader in esports data solutions.
“What has to happen above all is regulation and standardisation,” Mirzaee added, when asked how esports must improve. “Esports lacks a uniform structure and format. The leagues are not standardised, as is the case in [football], for example. What’s needed is game publishers like Riot, that show strong involvement and have a long-term view of the ecosystem.”
Mirzaee mentioned Riot, and indeed the League of Legends publisher has franchised the game’s top domestic leagues worldwide. This levelling of the playing field not only standardises the domestic leagues but also makes international events relatively simple to arrange: each team, whether they’re competing in South Korea, Europe, China, or North America, is aiming for the same international events. Each of these leagues is also ran by Riot. Counter Strike: Global Offensive, on the other hand, is far more scattered than LoL yet still works. Esports titles needn’t be identical to one another—each just needs to work in its own way. Standardisation of competition lies at the heart of any successful title, and fresh perspectives may accelerate the industry’s professionalisation.
“I think esports is one of the most data-driven sports in the world”
Bayes’s outlook is drawn not just from tech and data science but also from traditional sports. “The templates for what data tools and services are meant to look like are passed on from traditional sports,” Mirzaee said. “We see that very clearly through our sister company Shadow, that’s building data visualisation products like the Pro Tool for match analysis, data widgets for media use and visual trading tools for the betting industries.”
Bayes is using its expertise in data to enrich esports. But how does esports data compare to that of traditional sports?
“I think esports is one of the most data-driven sports in the world,” Mirzaee said. “Every aspect of the game is digital. We can trace every action and any aspect of the game down to the millisecond, meaning we have more data to work with than any other sport. Our key service to game publishers and league operators is in fact to make esports data universally accessible, to all kinds of service providers and tool creators.”
He added endearingly: “Most people in the industry are nerds compared to other traditional sports, where particularly the older generation of coaches might struggle using smartphones.”
Sceptics of the esports industry point to the lack of revenue generated by tournament organisers and teams—often for good reason. One challenge the industry faces is the independent verification of revenue data; occasionally, esports numbers are inflated and misrepresented. It should come as no shock then that companies like Bayes are entering the industry aiming to smooth the transaction of data, and tighten a lax industry.
At the level of business (let’s say macro), Bayes’s BEDEX platform facilitates transfers of esports data between teams, tournament organisers, distribution agents and so on. Within specific esports titles (let’s say micro), the company wants to mine and extract new value from every in-game pixel. The company already has access to the mainframe of esports’s showpiece, League of Legends. As Mirzaee alluded to: every aspect of this sport is digital. Theoretically everything in esports is quantifiable, and presumably the more reliable data that is available, the more effectively the industry can monetise; publishers can sell more in-depth stats to teams, who can use the data to improve performance, attract more fans, and so on and so forth.
Striking a balance between insider esports knowledge and the use of specialised outsider knowledge is crucial for the industry’s long-term success. For esports to grow, outsiders must be welcomed—otherwise the highly specialised areas, like data management, may not be squeezed of all their juice. Bayes has assembled a capable team of number crunchers and business-development specialists to help usher the data revolution into esports.
Published at Tue, 17 Nov 2020 16:30:09 +0000
By Esports Talk
Counter-Strike: Global Offensive is one of the biggest games in eSports right now and fans who follow the action can expect to see a new team name emerge on the scene in the coming weeks. HLTV recently confirmed the launch of CaseEsports, a brand that is likely to attract plenty of attention and interest due to its links to a top soccer star.
🇪🇸 ¡Bienvenidos a nuestra Gaming Office!
— CaseEsports (@CaseEsports) November 6, 2020
The website revealed that Real Madrid player and Brazilian international Casemiro chose to create the team out of his sheer passion for CS: GO – something that has been on the show when he has played the game alongside teammates including Neymar.
CaseEsports features an all-Brazilian lineup including the likes of Denis ‘dzt’ Fischer and Paulo ‘land1n’ Felipe, but it is expected that they will be based in Spain. According to HLTV, the hope is that the team will be able to rise through the ranks in the domestic CS: GO scene and then become a force at an international level. HLTV added that it is anticipated that the side will also feature in the qualifiers for the DreamHack Open December, so it will be interesting to see just what they are capable of.
The announcement of the new team is interesting for several reasons, but it seems to particularly reflect how eSports is seemingly on an unstoppable rise at the moment.
The industry is generating massive revenues and securing major sponsorship deals, with a good example of the latter being reports from Dexerto that Guild eSports has secured a multi-million pound deal with a major fintech company. eSports is also attracting plenty of attention in terms of betting, with many sites now offering odds on competitions. Some brands are even specializing in the area too, with Winners.bet for instance, revolving its whole service around eSports betting. The site is part of the WIN.gg group and also features a Discord community. This in itself is validation that eSports has become a major player within the sporting community.
However, the launch of CaseEsports also shows how eSports has developed a strong connection to soccer in recent times.
For instance, it is not uncommon to see stars take part in major events, as Liverpool player Trent Alexander-Arnold recently won a FIFA 21 tournament. Plenty of other players have also got involved in eSports teams too, with Gareth Bale co-owning Ellevens Esports. Many clubs have also embraced the issue, with Paris St Germain even developing a whole department devoted to it. The PSG.LGD team finished third in the 2019 edition of the prestigious Dota 2 tournament The International.
More to come?
Overall, it is fascinating to see yet another big name from the world of sport embraces competitive gaming. CaseEsports are likely to attract a lot of attention and hopes will be high that they will be able to make significant progress within the CS: GO world.
However, is Casemiro likely to be the last soccer star we see getting involved in eSports? Considering the relationship between the two sports, it may well be the case that many more big names join the fun in the years to come.
Published at Tue, 10 Nov 2020 16:48:49 +0000
EternalEnvy’s Team Zero stopped Quincy Crew in its tracks with a 3-2 finish in the Dota Summit 13: Online North America.
Team Zero started the Grand Finals strong winning the first two games and taking an early lead in the grand finals. Eternal Envy’s rosters are infamous for their short lifespans. BananaSlamJamma asked EternalEnvy in the post-game interview:
“Team Zero, two months… Before or After”?
Having just won a tournament it was no surprise to see EternalEnvy answer they are going to stick it out for some time. They had just put a stop to Quincy Crew’s unbeaten (till now) North American Dota 2 run.
The Dota Summit Online 13 Americas.
Game 1 ended early with Team Zero picking unconventional heroes like Riki to secure their lead. The team’s performance was based on a strong early-game. Moo on his Chen and Brax’s Mars dominated the early game for Team Zero. Eventually, the lead was just too big for Quincy Crew to think about staging a comeback. Team Zero showed their late-game in Game 2 with an Eternalenvy’s Spectre.
The Quincy Crew is an experienced roster, especially when it comes to North American Grand finals. The team has been a part of the last ten Grand finals, with Dota Summit 13 being its 11th. They took the next two games, providing an exciting finish to the final Dota Summit regional event.
The final game saw EternalEnvy’s Void push through with a lot of farm and an early peak. In true Envy fashion, Envy would push through alone into five enemy heroes. Fortunately, he had his team to back him up everytime and a masterful performance by Ryoya helped Team Zero win its first Dota 2 tournament.
Viking.gg and Motivate.Trust Gaming won the EU/CIS and the Southeast Asian segments of Dota Summit Online 13 respectively.
New Dota 2 Stack Featuring SumaiL and former Virtus Pro Roster
SumaiL will play EPIC League with the former Virtus Pro stack.
SumaiL has been without a Dota 2 team for quite some time now. He joined Team OG earlier this year, but the coronavirus pandemic means that the team could not play together and achieve consistency. SuumaiL left Team OG in July and has been searching for a new roster ever since. He has now joined a bunch of CIS players including many from the former Virtus Pro roster.
The EPIC League Season 2 kicks off on November 11 and has a $500,000 prize pool. The tournament will feature some of the best Dota 2 teams ina diction and if the WePlay! Season 1 was any indication, will have top tier production.
According to Ben ‘Noxville’ Steenhuisen, this stack will bypass straight into the playoffs for a Division 1 slot. While we still don’t have the details about how this system would work, it is exciting to see some of the biggest names in Dota 2 come together on this new roster.
Stay tuned to Esports-Betting-Tips for the latest esports news and updates.
Published at Mon, 09 Nov 2020 05:33:17 +0000